Flash Platform

ACE

Blowing my own trumpet for a moment… last week I sat and passed as Adobe® Certified Expert in Flex with AIR. Which I hope will help make my case with prospective clients.

Adobe Certified Expert : Flex with AIR

More information on Adobe certification programs.

Posted by creacog in Adobe, AIR, Flex, 0 comments

an AIR pet hate : Forcing Windows UI on users of other platforms

An emerging pet hate of mine: AIR applications that do-away with the system chrome, only to then re-implement parts of it, but ignoring host-system conventions. Note this isn’t anything to do with AIR itself, more to do with designers and/or developers not entirely considering user-experience across all platforms.

window controls

The example above taken from Tour de Flex.

Personally for this app I see no reason not to have used the host system’s chrome. Doing so would have entirely avoided this issue. But to re-implement fundamental controls such as those pictured using positioning and icons based on only one operating system in an app which is cross-platform undermines the user-experience for users of other systems. In the example, a Windows arrangement and appearance is used which feels wrong on a Macintosh system, where the arrangement should be reversed and in the left rather than the right corner of the window. That it is Adobe setting this presedent in a number of their AIR applications is disapointing. I hope it is a convention other AIR developers will not follow. I certainly wont.

Posted by creacog in Adobe, AIR, Flex, 2 comments

1st debug run following Flex SDK 3.2 update

Will probably yield scary looking error:

Process terminated without establishing connection to debugger.
Command:
“/Applications/Adobe Flex Builder 3/sdks/3.2.0/bin/adl” -runtime “/Applications/Adobe Flex Builder 3/sdks/3.2.0/runtimes/air/mac” /PathToProject/bin-debug/Project-app.xml /PathToProject/bin-debug
Output from command:
error while loading initial content

So, basically by setting the project to compile against the SDK 3.2 you are implicitly changing the version of AIR you are building against from earlier versions to 1.5. To fix you need to open file :

/PathToProject/Project-app.xml

and change the namespace to “http://ns.adobe.com/air/application/1.5”

This has already been logged as a bug (FB-15687) in the bugbase against Gumbo, by the release of which, hopefully it will be intercepted to present a more meaningful message.

Posted by creacog in AIR, Flex, Flex Builder, 0 comments

Peddling Tour de Flex

New Tour De Flex application looking like a very cool and a very useful resource. More information…

http://flex.org/tour

Basically it’s a Flex Component explorer as an AIR application and Eclipse plugin.

Just thinking I’d have preferred that the System Chrome was used in the AIR app to provide the min/max/close buttons rather than those alien windows style icons on the wrong side of the window. Mac user me! 😉

Posted by creacog in ActionScript, Adobe, Flex, 0 comments

brushing up on flex and effects

This week I’ll be mostly getting my head around effects. Unfortunately missed Tink’s LFPUG presentation, but just been doing a catchup with the video and resources, I think worth re-posting here…

Posted by creacog in Flex, 0 comments

understanding source code licensing

When researching ActionScript libraries to include in a project, it is tempting to simply look to see that it has an open-source license and just use it. However closer reading may often reveal that the license burdens the developer with responsibilities which may make use of the code irreconcilable with the project requirements. Grant Skinner has published a valuable plain English summary and comparison of the common source code licenses. My take from it, is that if the source you are hoping to use is published with any license other than MIT, chances are you are not going to like some of the license conditions and you certainly need to research them.

Posted by creacog in ActionScript, Flex, 0 comments

AIR update Framework (beta), locating config file

When using the Adobe AIR Update Framework for the first time, you will be stepping through the associated documentation. You will probably initially decide to use a configuration XML file to govern the update process. The documentation presents the following line to inform the framework of the location of your config file:

Point the configurationFile property to the location of that file: as in the following ActionScript:
appUpdater.configurationFile = new File("cfg/updateConfig.xml");

If you are familiar with the File class, you will see that this is likely to generate a run-time-error, especially when testing in adl…

ArgumentError: Error #2004: One of the parameters is invalid.
at Error$/throwError()
at flash.filesystem::File/set nativePath()
at flash.filesystem::File()

If you are like me, you’ll probably want to place the updateConfig.xml file within the application directory next to the *-app.xml file. If so, the line of code you need can be written:

appUpdater.configurationFile = new File( File.applicationDirectory.resolvePath( "updateConfig.xml" ).nativePath );

or more compactly, using the “app:/” url scheme:

appUpdater.configurationFile = new File( "app:/updateConfig.xml" );

Posted by creacog in AIR, Flex, Flex 3, 0 comments